Game Testing Annotator
Quick facts
- Pay
- $25–35 / hour
- Type
- Contract
- Location
- Remote (US)
- Platform
- Claru — 60 open jobs
- Typical pay at Claru
- $5–55/hour · median $15 (60 jobs on our site)
- Apply
- Free to apply — never pay to get AI training work
Pay: $25–35/hour
We are collecting human gameplay data to train AI agents that operate in interactive 3D environments. You will work through scripted scenarios in various game engines, logging your actions and annotating key decision points. Some sessions require you to play optimally; others ask you to intentionally explore suboptimal strategies so the AI can learn from a broader range of behaviors. Each session produces a replay file and a structured annotation log.
We are looking for people who can play systematically and document their reasoning. Gaming experience is important, but so is the ability to follow protocols and produce clean annotation logs. If you have done game QA, speedrunning, or competitive gaming, those backgrounds translate well.
Sessions run 2-4 hours and are scheduled in advance. Most contributors complete 3-4 sessions per week. You will need a PC that meets minimum specs for the game engines we use (we will provide these during onboarding). A stable internet connection is required for real-time data upload.
Skills & requirements
- Familiarity with Unity or Unreal Engine is a plus
- Attention to detail in logging and annotation
- Reliable PC meeting minimum hardware requirements
- Comfortable following scripted playthrough protocols
- Experience with PC gaming and common game engines
- Ability to articulate decision-making processes clearly
- Strong spatial reasoning and strategic thinking
Category: Gaming
About Claru
AI training data company that hires remote contractors worldwide for RLHF and prompt rating, red teaming, coding review, vision annotation, gaming and first-person video capture projects. Roles are contractor-based with hourly pay in USD, no fixed hours and a quick online application.